Flax Project San Francisco trip to Game Closure
So here’s the story about how Carl and I, ended up in Silicon Valley for 3 weeks last month, at a start-up games company in the valley.

So here’s the story about how Carl and I, ended up in Silicon Valley for 3 weeks last month, at a start-up games company in the valley.
Hey everyone, so it’s been nearly 5 weeks since we last posted. It’s been a crazy 5 weeks and it’s not over just yet. Unfortunately we have neglected to post on the site. So here is a catch up on what myself and Carl have been up to over the last few weeks. Continue reading ‘Catch up with the Flax Project – Busy times!’
Well it’s that time again, it’s been just about three weeks since the first iteration of the Flax HTML5 Game Engine 0.1 and as promised we have tried really hard to stick to our time-boxed release system and putting the Agile practices that we learned about in software engineering on our college course at IT Carlow into practice. Continue reading ‘Flax HTML5 Game Engine Development Diary Part 11′
Ever wanted to fling asteroids at space pigs? Well, thanks to Astro Bacon, now you can!
Hi all, I’m back and I’ve got a shiny new game to announce. Astro Bacon is a side-scrolling space shooter for windows phone 7 which I have been working on since the end of Summer. The game is now available from the marketplace at: http://windowsphone.com/s?appid=33b0ffdb-1c79-4732-879c-0ff1a5223191 for €0.99. Or if you don’t mind an annoying ad banner in your way you can get it free here: http://windowsphone.com/s?appid=f761a51e-6083-4d61-a458-7a3ce93c4e0c (The ad really does limit screen space though).
Hello again. I am here today to talk about setting up objects in XNA using data read from .XML files. There are a number of ways to achieve this. One of the most popular is to use the built in XML serializer. I will be talking about this in one of my next articles. Today I am going to show you how to use the Content Pipeline to load object properties from an XML file.
Continue reading ‘WP7 Game Development : A Beginners Guide (XML Specified Content)’