Flax Project San Francisco trip to Game Closure
So here’s the story about how Carl and I, ended up in Silicon Valley for 3 weeks last month, at a start-up games company in the valley.

So here’s the story about how Carl and I, ended up in Silicon Valley for 3 weeks last month, at a start-up games company in the valley.
Hey everyone, so it’s been nearly 5 weeks since we last posted. It’s been a crazy 5 weeks and it’s not over just yet. Unfortunately we have neglected to post on the site. So here is a catch up on what myself and Carl have been up to over the last few weeks. Continue reading ‘Catch up with the Flax Project – Busy times!’
Well it’s that time again, it’s been just about three weeks since the first iteration of the Flax HTML5 Game Engine 0.1 and as promised we have tried really hard to stick to our time-boxed release system and putting the Agile practices that we learned about in software engineering on our college course at IT Carlow into practice. Continue reading ‘Flax HTML5 Game Engine Development Diary Part 11′
Last tuesday night myself and Carl headed up to Dublin for a few meetings, and also got to drop into Google European HQ for the Dublin Google Technologies User Group event. Arriving a little late we got into the start of the talk by Google Dev Advocate, Martin Omander about the new Google Prediction and Storage APIs. Quite an interesting talk and some pretty neat demos with the prediction API. Continue reading ‘Dublin GTUG – Hackerspaces and the formal education system’
Phew, I have to take a breath or two before I get into this article. The last month and a half has been a whirlwind of exciting events, opportunities and work.