Astro Bacon

WP7 Game “Astro Bacon”

Ever wanted to fling asteroids at space pigs? Well, thanks to Astro Bacon, now you can!

 

Hi all, I’m back and I’ve got a shiny new game to announce. Astro Bacon is a side-scrolling space shooter for windows phone 7 which I have been working on since the end of Summer. The game is now available from the marketplace at: http://windowsphone.com/s?appid=33b0ffdb-1c79-4732-879c-0ff1a5223191 for €0.99. Or if you don’t mind an annoying ad banner in your way you can get it free here: http://windowsphone.com/s?appid=f761a51e-6083-4d61-a458-7a3ce93c4e0c (The ad really does limit screen space though).

Continue reading ‘WP7 Game “Astro Bacon”’

Fluid Title

My Internship at FluidUI

At the start of this Summer I attended the Dublin Web Summit with Ciarán and Carl. It was there that I met the startup company FluidUI, made up of Dave Kearney  and Ian Hannigan. Luckily for me, they were looking for someone to take some work to speed up the development of their product. I took up their offer and got a summer internship out of it.

Continue reading ‘My Internship at FluidUI’

The Flax Project icon

Catch up with the Flax Project – Busy times!

Hey everyone, so it’s been nearly 5 weeks since we last posted. It’s been a crazy 5 weeks and it’s not over just yet. Unfortunately we have neglected to post on the site. So here is a catch up on what myself and Carl have been up to over the last few weeks. Continue reading ‘Catch up with the Flax Project – Busy times!’

Google HQ Dublin

Dublin GTUG – Hackerspaces and the formal education system

Last tuesday night myself and Carl headed up to Dublin for a few meetings, and also got to drop into Google European HQ for the Dublin Google Technologies User Group event. Arriving a little late we got into the start of the talk by Google Dev Advocate, Martin Omander about the new Google Prediction and Storage APIs. Quite an interesting talk and some pretty neat demos with the prediction API.  Continue reading ‘Dublin GTUG – Hackerspaces and the formal education system’

Flax HTML5 Game Engine

Flax HTML5 Game Engine Development Diary Part 10

Well, it’s been a while, hasn’t it? In the time since the last dev diary, we’ve gotten jobs, passed exams (and gotten into the third year of our course), gone to a few conferences and the like, and spent a lot of time, to be honest, not working on the Flax Engine. This is our apology.

 

Continue reading ‘Flax HTML5 Game Engine Development Diary Part 10′

The Flax Project icon

Catch up with the Flax Project

Phew, I have to take a breath or two before I get into this article. The last month and a half has been a whirlwind of exciting events, opportunities and work.

Continue reading ‘Catch up with the Flax Project’

dublin-web-summit

Dublin Web Summit 2011

Last Friday, myself and the rest of the Flax team (Carl Lange and James Kelly) headed up to the largest tech start-up conference in Ireland & the UK, the Dublin Web Summit. The event attracted over 1000 people from around the world, with many great speakers like Marcus Segal from Zynga Continue reading ‘Dublin Web Summit 2011′