Flax HTML5 Game Engine

Flax HTML5 Game Engine Development Diary Part 10

Well, it’s been a while, hasn’t it? In the time since the last dev diary, we’ve gotten jobs, passed exams (and gotten into the third year of our course), gone to a few conferences and the like, and spent a lot of time, to be honest, not working on the Flax Engine. This is our apology.

 

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The Flax Project icon

Catch up with the Flax Project

Phew, I have to take a breath or two before I get into this article. The last month and a half has been a whirlwind of exciting events, opportunities and work.

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dublin-web-summit

Dublin Web Summit 2011

Last Friday, myself and the rest of the Flax team (Carl Lange and James Kelly) headed up to the largest tech start-up conference in Ireland & the UK, the Dublin Web Summit. The event attracted over 1000 people from around the world, with many great speakers like Marcus Segal from Zynga Continue reading ‘Dublin Web Summit 2011′

Dairy of an Irish Game Developer

Diary of an Irish Student Game Developer

So it’s finally the end of the college year, exams are done and dusted, thank god. Second year really did fly by, we were kept busy with many projects such as our OpenGL First Person Shooter,  Ogre 3D Projects and assignments, Software Engineering Agile development projects to name a few. When I wasn’t busy with college work I got to attend some cool events like Continue reading ‘Diary of an Irish Student Game Developer’

Games Fleadh Lgo

Tipperary Games Fleadh – Ireland’s GDC

So myself, Ciarán and James Kelly (who we’ll hope you’ll be seeing more of shortly) went to the Tipperary IT Games Fleadh yesterday. It started off as a small Robocode competition a few years ago, and has evolved into a three-day event, with representation from Irish game dev companies like Havok, DemonWare, and PlayFirst. Continue reading ‘Tipperary Games Fleadh – Ireland’s GDC’