Flax HTML5 Game Engine Development Diary Part 10
Well, it’s been a while, hasn’t it? In the time since the last dev diary, we’ve gotten jobs, passed exams (and gotten into the third year of our course), gone to a few conferences and the like, and spent a lot of time, to be honest, not working on the Flax Engine. This is our apology.
Continue reading ‘Flax HTML5 Game Engine Development Diary Part 10′




