Flax Engine: GWT Asynchronous HTTP communication with PHP back-end
Well here is the first of our successful modular time-boxed tasks which I spoke about earlier this week in Flax HTML5 Game Engine Development Diary Part 6. Earlier this week after I had fixed up a few bugs I committed a completely working build of the Flax Engine. Continue reading ‘Flax Engine: GWT Asynchronous HTTP communication with PHP back-end’




