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Catch up with the Flax Project – Busy times!

Hey everyone, so it’s been nearly 5 weeks since we last posted. It’s been a crazy 5 weeks and it’s not over just yet. Unfortunately we have neglected to post on the site. So here is a catch up on what myself and Carl have been up to over the last few weeks. Continue reading ‘Catch up with the Flax Project – Busy times!’

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Windows Phone 7 Game: Bounce

Hello to the Flax community. My name is Keith Cully. I am a student/game developer on the same computer games course as Ciarán and Carl. I was also the other part of the team for the A.C.M. programming contest at U.C.C.
Continue reading ‘Windows Phone 7 Game: Bounce’

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A Look Back At My First Proper Game – C# Guitar Hero Clone

So, those of you who read my last post Diary of an Irish Student Game Developer you will know that I am currently building a portfolio website to frame some of my past and current game development projects like College Projects – C++ OpenGL & OGRE 3D, as in 5 months time I will be seeking a 6 month internship in the Games Industry. Continue reading ‘A Look Back At My First Proper Game – C# Guitar Hero Clone’

Dairy of an Irish Game Developer

Diary of an Irish Student Game Developer

So it’s finally the end of the college year, exams are done and dusted, thank god. Second year really did fly by, we were kept busy with many projects such as our OpenGL First Person Shooter,  Ogre 3D Projects and assignments, Software Engineering Agile development projects to name a few. When I wasn’t busy with college work I got to attend some cool events like Continue reading ‘Diary of an Irish Student Game Developer’

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Two-hour ACM Programming Problem, the first

So myself and Ciarán (and some other classmates, Kevin Beirne and Keith Cully) are in the ACM International Collegiate Programming Contest at University College Cork this year. We’d competed last year, but we were so unprepared that we didn’t even bring pen and paper. It was a spur of the moment thing (to drive halfway across the country and compete in a programming competition is a spur-of-the-moment decision for us, oh yes).

Continue reading ‘Two-hour ACM Programming Problem, the first’

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Flax Project has a new HQ!

The Flax Project is now operating out of the UNUM lab in Carlow Institute of Technology. Thanks to one of our college lecturers, Joseph Kehoe, we have been granted access to this top of the range software development center, so a big thank you to the college and Joe. This week we are busy working on the design document for the Flax Game Engine, and currently Carl is experimenting with the HTML5 audio tag in different browsers and platforms Continue reading ‘Flax Project has a new HQ!’