Flax Game Engine

Flax HTML5 Game Engine Development Diary Part 5

While sitting in my Software Engineering lecture today about the waterfall development process I couldn’t help but think that the […]

Flax Engine: GWT client-side JSON serialization and deserialization

During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]

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Flax HTML5 Game Engine Development Diary Part 4

First off, I have to apologise. This post is a few days late, and I’m sure that all none of […]

quake Html5 GWT

Flax HTML5 Game Engine Development Diary Part 3

After a weekend of Guinness, rebel songs, and Kildare football banter, I have finally got around to writing last weeks […]

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Flax HTML5 Game Engine Development Diary Part 2

As Tim Schafer might say, development is slower than molasses going uphill in January. On crutches. While Ciarán got a […]