game development
Flax HTML5 Game Engine Development Diary Part 6
Welcome to the latest installment of the Flax HTML5 Game Engine Development Diary. Its been over a month since our […]
Flax HTML5 Game Engine Development Diary Part 5
While sitting in my Software Engineering lecture today about the waterfall development process I couldn’t help but think that the […]
Flax Engine: GWT client-side JSON serialization and deserialization
During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]
Flax HTML5 Game Engine Development Diary Part 3
After a weekend of Guinness, rebel songs, and Kildare football banter, I have finally got around to writing last weeks […]
Flax HTML5 Game Engine Development Diary Part 1
Well, it’s been almost 3 weeks since we started full time work on our HTML5 game engine, Flax. Some of […]