The Flax Project icon

Catch up with the Flax Project – Busy times!

Hey everyone, so it’s been nearly 5 weeks since we last posted. It’s been a crazy 5 weeks and it’s not over just yet. Unfortunately we have neglected to post on the site. So here is a catch up on what myself and Carl have been up to over the last few weeks. Continue reading ‘Catch up with the Flax Project – Busy times!’

Google HQ Dublin

Dublin GTUG – Hackerspaces and the formal education system

Last tuesday night myself and Carl headed up to Dublin for a few meetings, and also got to drop into Google European HQ for the Dublin Google Technologies User Group event. Arriving a little late we got into the start of the talk by Google Dev Advocate, Martin Omander about the new Google Prediction and Storage APIs. Quite an interesting talk and some pretty neat demos with the prediction API.  Continue reading ‘Dublin GTUG – Hackerspaces and the formal education system’

Google Web ToolKit

Flax engine: GWT event bus implementation

In any software system there is going to be events, such as onComponentLoad, onMouseClick etc. Flax as an engine was based off another engine I had written in C++ using SDL as the graphics API, though it was never really finished and lacked a key element from the start: the ability to create custom events, which objects could listen for. What resulted was code which Continue reading ‘Flax engine: GWT event bus implementation’

Google Web Toolkit JavaScript Vs hand Crafted JavaScript benchmark

Google Web Toolkit JavaScript Vs hand Crafted JavaScript benchmark: Part 2

Well for those of you who read the first post about benchmarking GWT vs JavaScript Part 1 on Linux, Mac, iPhone and a variety of browsers, here is the continuation of that article tested on Windows XP, Android OS, Symbian OS and even a build of Chromium OS. For those of you who didn’t you may wish to read this first Google Web Toolkit JavaScript Vs hand Crafted JavaScript benchmark Part 1

Continue reading ‘Google Web Toolkit JavaScript Vs hand Crafted JavaScript benchmark: Part 2′

Setting up Eclipse for Android development on Windows, Linux and Mac

Setting up Eclipse for Android development on Windows, Linux and Mac

Well with the impending arrival of my 7″ Rockchip 2808 Dual Core Android Tablet device from Amazon. I am getting excited about developing  applications and more specifically games for Android. So I need to setup my favorite IDE eclipse width the latest Android SDK’s and Android Eclipse Plugin (ADT) for android development. Continue reading ‘Setting up Eclipse for Android development on Windows, Linux and Mac’