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Flax HTML5 Game Engine Development Diary Part 11
Well it’s that time again, it’s been just about three weeks since the first iteration of the Flax HTML5 Game Engine 0.1 and as promised we have tried really hard to stick to our time-boxed release system and putting the Agile practices that we learned about in software engineering on our college course at IT […]
latest posts
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Catch up with the Flax Project – Busy times!
Hey everyone, so it’s been nearly 5 weeks since we last posted. It’s been a crazy 5 weeks and it’s not over just yet. Unfortunately we have neglected to post on […]
WP7 Game “Astro Bacon”
Ever wanted to fling asteroids at space pigs? Well, thanks to Astro Bacon, now you can! Hi all, I’m back and I’ve got a shiny new game to announce. […]
WP7 Game Development : A Beginners Guide (XML Specified Content)
Hello again. I am here today to talk about setting up objects in XNA using data read from .XML files. There are a number of ways to achieve this. One […]
Dublin GTUG – Hackerspaces and the formal education system
Last tuesday night myself and Carl headed up to Dublin for a few meetings, and also got to drop into Google European HQ for the Dublin Google Technologies User Group […]
latest posts
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Catch up with the Flax Project – Busy times!
Hey everyone, so it’s been nearly 5 weeks since we last posted. It’s been a crazy 5 weeks and it’s […]
WP7 Game “Astro Bacon”
Ever wanted to fling asteroids at space pigs? Well, thanks to Astro Bacon, now you can! Hi all, I’m […]
WP7 Game Development : A Beginners Guide (XML Specified Content)
Hello again. I am here today to talk about setting up objects in XNA using data read from .XML files. […]
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Dublin GTUG – Hackerspaces and the formal education system
Last tuesday night myself and Carl headed up to Dublin for a few meetings, and also got to drop into […]
My Internship at FluidUI
At the start of this Summer I attended the Dublin Web Summit with Ciarán and Carl. It was there that […]
Windows Phone 7 Game Development: A Beginner’s Guide (Accelerometer)
Hello all. Keith here again, as promised. Bounce is now available, for free, on Zune marketplace. The current version contains […]
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Windows Phone 7 Game: Bounce
Hello to the Flax community. My name is Keith Cully. I am a student/game developer on the same computer games […]
Flax HTML5 Game Engine Development Diary Part 10
Well, it’s been a while, hasn’t it? In the time since the last dev diary, we’ve gotten jobs, passed exams […]