September, 2010

Flax engine: GWT event bus implementation

In any software system there is going to be events, such as onComponentLoad, onMouseClick etc. Flax as an engine was […]

Flax HTML5 Game Engine Development Diary Part 5

While sitting in my Software Engineering lecture today about the waterfall development process I couldn’t help but think that the […]

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Flax Engine: GWT client-side JSON serialization and deserialization

During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]

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Flax HTML5 Game Engine Development Diary Part 4

First off, I have to apologise. This post is a few days late, and I’m sure that all none of […]

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Rockchip 2808 Dual Core “aPad” Android Tablet Review

My Rockchip 2808 Dual Core Android Tablet arrived almost over 3 weeks ago and I have been playing around with […]