September, 2010
Flax engine: GWT event bus implementation
In any software system there is going to be events, such as onComponentLoad, onMouseClick etc. Flax as an engine was […]
Flax HTML5 Game Engine Development Diary Part 5
While sitting in my Software Engineering lecture today about the waterfall development process I couldn’t help but think that the […]
Flax Engine: GWT client-side JSON serialization and deserialization
During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]
Flax HTML5 Game Engine Development Diary Part 4
First off, I have to apologise. This post is a few days late, and I’m sure that all none of […]
Rockchip 2808 Dual Core “aPad” Android Tablet Review
My Rockchip 2808 Dual Core Android Tablet arrived almost over 3 weeks ago and I have been playing around with […]