Posts by Carl Lange
On Relativism And Games
This is a post about the psychology and art of games, and we’ll return to your regularly scheduled programming blog […]
Two-hour ACM Programming Problem, the first
So myself and Ciarán (and some other classmates, Kevin Beirne and Keith Cully) are in the ACM International Collegiate Programming […]
Flax HTML5 Game Engine Development Diary Part 7
So, as Ciarán’s mentioned, we’re back at work on Flax. This is, to put it lightly, a good thing. Neither […]
Mandelbrot Set in HTML5 Canvas
As you might know, Benoît Mandelbrot sadly passed away two weeks ago. A great mathematician, he almost single-handedly created a […]
Base64 encoding versus traditional image hosting benchmarks
While testing different methods of loading images for Flax’s tilesystem, I toyed a little bit with images encoded in Base64, […]