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WP7 Game Development : A Beginners Guide (XML Specified Content)
Hello again. I am here today to talk about setting up objects in XNA using data read from .XML files. […]
Windows Phone 7 Game Development: A Beginner’s Guide (Accelerometer)
Hello all. Keith here again, as promised. Bounce is now available, for free, on Zune marketplace. The current version contains […]
How to get hidden, autoplaying HTML5 audio on iOS (now with added hackiness!)
Let me start this article the same way I started my previous article about this topic: don’t autoplay audio. Autoplaying […]
Flax Engine: GWT client-side JSON serialization and deserialization
During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]
How to get hidden, autoplaying audio in html5 on iOS
Let me start this with a warning: If you’re making a website and you think autoplaying audio in the background […]