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WP7 Game Development : A Beginners Guide (XML Specified Content)

Hello again. I am here today to talk about setting up objects in XNA using data read from .XML files. […]

Windows Phone 7 Game Development: A Beginner’s Guide (Accelerometer)

Hello all. Keith here again, as promised. Bounce is now available, for free, on Zune marketplace. The current version contains […]

How to get hidden, autoplaying audio in html5 on iOS

How to get hidden, autoplaying HTML5 audio on iOS (now with added hackiness!)

Let me start this article the same way I started my previous article about this topic: don’t autoplay audio. Autoplaying […]

GWT_JSON_serialization

Flax Engine: GWT client-side JSON serialization and deserialization

During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]

How to get hidden, autoplaying audio in html5 on iOS

How to get hidden, autoplaying audio in html5 on iOS

Let me start this with a warning: If you’re making a website and you think autoplaying audio in the background […]