java
Flax HTML5 Game Engine Development Diary Part 10
Well, it’s been a while, hasn’t it? In the time since the last dev diary, we’ve gotten jobs, passed exams […]
Flax HTML5 Game Engine Development Diary Part 9
So in my last post I promised a video demo of the current development build of the Flax HTML5 Web […]
Flax Engine: GWT Asynchronous HTTP communication with PHP back-end
Well here is the first of our successful modular time-boxed tasks which I spoke about earlier this week in Flax […]
Flax engine: GWT event bus implementation
In any software system there is going to be events, such as onComponentLoad, onMouseClick etc. Flax as an engine was […]
Flax Engine: GWT client-side JSON serialization and deserialization
During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]