Programming
Flax engine: GWT event bus implementation
In any software system there is going to be events, such as onComponentLoad, onMouseClick etc. Flax as an engine was […]
Flax HTML5 Game Engine Development Diary Part 5
While sitting in my Software Engineering lecture today about the waterfall development process I couldn’t help but think that the […]
Flax Engine: GWT client-side JSON serialization and deserialization
During the design document stage of the Flax Game Engine we came up against a wall when trying to communicate […]
Flax HTML5 Game Engine Development Diary Part 1
Well, it’s been almost 3 weeks since we started full time work on our HTML5 game engine, Flax. Some of […]
PHP algebraic equation function
Recently while cleaning out some of my old files I came across a PHP class project which I, like every […]